Alright ZA its time to punch you- right in the babymaker

7 08 2008

Alright.

Got a good makeup for the run. We should own this, let’s go ZA!

Hopefully I’ll have good news to report on later.

Update:

Ok, so went into ZA all set for three timed chests and got none. The problem? The first pull on the gaunlet went badly….very badly. Some people didn’t know what to do, and when one of those people is your second tank thats a problem for the gauntlet.^_^

After we got over that hump we did fine one shotting bosses one or two wipes mainly due to pulls while people were afk for drinks/bio and so on. Then we got to Hex Lord. I had never gotten to do Hex Lord – I’d done all the bosses before and Zul’ Jin but never him. Well the first pull had some issues, so we wiped, then I fucked the second pull by dotting my shackle target >_< – as a side note if any other priest ever makes the same mistake you can keep shackling to keep the shackles up after they come down with each tick of pain but I wouldn’t reccomend it. I was able to buy us some time but that also pulled me out of the DPS rotation meaning less DPS AND no mana/health being returned. Needless to say we wiped. Then I got a macro set up – and I discovere the beauty of focus target.

Yeah, yeah, I know – I should being using focus target seeing as how I’m in a guild breaking into T6 but I just had never thought to do it. Normally when keeping shackles up I just retarget the mob and recast. The beauty of focus target though is a) I don’t have to stop DPS on my main target and b) quartz monitors my debuffs on focus targets. The quartz monitoring alone is worth focusing because i dont have to refresh shackles really early in order to ensure he stays shackled. I can easily see how much time is left and when it breaks – yes, I know there are shackles add-ons that can keep me posted on this BUT I already have a metric shit ton of addons and more will lead to  bad lag in places like hyjal, where I REALLY can’t afford it.

We wiped again though, even after the shackling fix. Why? Because no one killed the sheep target (which was the healer) and there were issues with kiting Hex Lord when he stole consecrate and traps from our palies and hunters.

All in all I learned a lot on the run which is just as good as gear…though I would have REALLY liked to get the hex shrunken head or hood of hexing = (

Maybe I can get some peeps to help me down him tonight before our Hyjal raid – or maybe tomorrow – OR maybe we’ll get by the second boss in hyjal FINALLY and get into some leet T6 loots…..Yeah…..that sounds yummy!





3 Crimson Spinels – One Destroy Prompt…

7 08 2008

I wanted to cry.

I would like to express today the importance of research and theory crafting before making decisions in near end game content. As I have been climbing higher and higher in game content I’ve noticed that my decisions cost me more and more in game. Sometimes this has been good – increased dmg, survivability, better PvP, yada, yada, yada. This post is not about one of those positive times.

So while running Kara for badges on Tuesday night I received a piece of loot – this is unusual since I had been running Kara with the assumption that I don’t need anything out of Kara. (Check out my armory to the side if you’re curious) What loot you ask? Trial Fire Trousers off of the witch bitch in the oz opera event. After receiving them I thought to myself “hmmm3 gem slots, and +49 dmg will get me more spell dmg! than my spell strike legs!”

At this point the shadow gods should have dropped an anvil on my head with Spell Hit inscribed across the front.

No such anvil dropped.

Luckily I logged off that night before doing anything rash.

Unluckily I logged on the next day with 31 badges, 210g, and an acute case of stupidity. I gemmed my pants….all three slots with Runed Crimson Spinel….only to realize: “Wait! Now I have to change my talents to make up for the loss of 22 spell hit…” I wanted to mind control children off the edge of Thunder Bluff.

There is only one other possible solution I can think of at this point to maybe remedy the situation – haste. Once your reach 1400 raid buffed dmg 1 haste becomes equal to 1 dmg and recently in Hyjal I have been sitting around 1500 buffed raid dmg. SO I am going to re-gem my new pants with Haste and spell damage gems – then fix my tree to include more spell hit. I’m thinking with the change at least I’ll get the socket bonus +5 spel damage then the added haste.

But now as I am looking more at it  this actually may continue to be an ok upgrade without regemming. After all my old pants had 2 +12s and 1 +9 runed gems. Thats one increase – but the thing that I am really noticing now is the difference in stamina and intellect – 30 more stamina and 32 more intellect…..thats a decent amount of survivability. Plus the extra life wil help alot with the AoE dmg and random target dmg I’ve been having an issue with in T6.

So tonight I will test the new trousers.

God I wish I had a personal theorycrafting assistant….





So about that review…

6 08 2008

So yeah my laptop is not playing nice with my Bluetooth …. And my in comp mic sounds better right now. Gonna play with it some more and see if I can get some better results. More to come





Yay

6 08 2008

Nothing feels better than a 2 hour kara.





Sometimes its all about the sound

1 08 2008

I splurged…. Went out and got the jawbone 2 today. Now I’m excited to use it with my shiny iPhone 3g – whom I believe has found his name: kael – but what I’m REALLY stoked about is using this fancy headset as my new vent headset. I’ll post back here later on tonight with a rundown of both the raid (ssc) and the headset.

Excited? You should be.





Kara….just when you thought it couldn’t get easier

29 07 2008

It woops your ass.
Not because it’s hard.
Not because you aren’t geared.
Just because well as IT admins say-
The problem is found between the keyboard and the chair.





GhettoBubbleEvocationInnerFocus?

29 07 2008

So WotLK released their first beta patch notes and whaddya know! Apparently someone is at least half paying attention to someone besides rogues, pallies, and death knights. There were lots of significant changes, most of which I don’t feel like going in to here. So stop being last and go out to check for yourself (wotlk wiki is good but updating slowly)
What was good to me in the patch notes?
Dispersion.
For far too long blizzard ignored the fact that EVERY other casting class had mana regenerating spells- they have us a thee legged extremely stupid shadow pet for a few seconds which normally gives you enough mana to type a full OOM sentence rather than a quick simple oom. Dispersion was supposed to fix that – and then they made it last for only 6 seconds on a 5 minute CD. So in arenas you wouldve had to plan your dispersion use VERY carefully and in PvE it would end up replacing one maybe two of your mana pots. But now they have reduced the CD to 3 minutes – meaning in arenas I could possibly use it twice. But more importantly for nijessi – with dispersion and my now extended duration shadowfiend mana pots may no longer be a requirement for raids. I can use those pot cooldowns for something like….oh, I don’t know…. Destruction pots? So while they may have nerfed raid mana regen for us they have finally given us some mana efficiency inthe shadow tree! So I would like to say this while I still can (ie before someone at blizzard realizes “zomg someone helped the Shaowies. Quik grab the nerf bat!”)

Fuck you discipline tree.
I’ve got my own friggin mana regen now!

………though I am gonna borrow that new tier 1 spell dmg talent when you’re by lookin…..








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